Picket Fences / Civil War
Ages: 8 +
Class: Beginner
Number of Players: Any
Time: 5-10 minutes
Type: Field, Fete, Fair, Inflatables, Birthday, Stag, any
Recommended Field Size: 30x30
Description
This is the most important mission you can have with a new players. This mission is not designed to have a winner or loser it is designed to teach each player 3 seperate items.
- The taggers work.
- The taggers are accurate.
- That they can only hit consistantly by using the red dot scope.
This also gives us the ability to find out who might be a little slow or have issues. This gives us the ability to make sure that our marshals have complete control of the battlefield.
Setup
- Describe the objective of the game to the players.
- Divide the players into two teams.
- Have the teams stand side by side and go to opposite of each other for about 50 feet.
- Make sure that each player does not duck or hide. They are to stand there and familiarize themselves with the taggers.
- Enable the taggers.
- Blow horn to start the game.
- Watch for strugglers who do not get the picture. Send your marshals over there to give one on one instruction.
Objective
To give each player total confidence in the equipment. To ensure that your field marshals identify and assist the weaker players. To make sure that all equipment is functioning properly before you deploy to your field.
Tips
Make sure that your marshals take this very seriously.
Recommended Settings - All Players
| Company |
Tagger |
Mode |
Zone ID |
TeamID |
FrndFire |
Life |
Rounds |
Fire Sel |
Hit Delay |
Game Time |
| Adventure Sports |
XM22 |
Basic |
A |
Alpha |
No |
15 pts |
40 rounds |
FullAuto |
1 |
05 min |
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